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Readings on games about climate change

Page history last edited by Richard Beach 7 years, 6 months ago

Crookall, D. (2013). Climate change and simulation/gaming: Learning for survival. Simulation & Gaming, 44(2-3), 195-228.

 

Feldpausch-Parker, A. M., O'Byrne, M., Endres, D., &. Peterson, T. R. (2013). The Adventures of Carbon Bond: Using a melodramatic game to explain CCS as a mitigation strategy for climate change. Greenhouse Gases, 3(1), 21–29.

 

Goetze, D. (2015). Hybrid active learning situations: Common pools, climate change and course purposes. Simulation & Gaming, 46(6), 792-816. 

 

Harris, C. A., Kharecha, P., Goble, P., & Goble, R. (2016). The climate is a-changin’: Teaching civic competence for a sustainable climateSocial Studies and the Young Learner, 28(3), 17–20.


Katsaliaki, K., & Mustafee, N. (2015). Edutainment for sustainable development: A survey of games in the field. Simulation Gaming, 46(6), 647-672.

 

LeBourdais, V. (2016). Let the games begin. Green Teacher108

 

Lee, J. L., Matamoros, E., Kern, R., Marks, J., de Luna, C., Jordan-Cooley, W. (2013). Greenify: Fostering sustainable communities via gamification.  

 

Matera, M. (2015). Explore like a pirate: Engage, enrich, and elevate your learners with gamification and game-inspired course design. Dave Burgess Consulting

 

Meadows, D., Sweeney, L. B., & Mehers, G. M. (2016). The climate change playbook: 22 systems-thinking games for more effective communication about climate change.  White River Junction, VT: Chelsea Green Publishing.

 

Nilsson, E. M., & Jakobsson, A. (2011). Simulated sustainable societies: Students’ reflections on creating future cities in computer games. Journal of Science Education and Technology, 20(1), 33-50.

 

Nussbaum, E. M., Owens, M. C., Sinatra, G. M., Rehmat, A. P., Cordova, J. R., Ahmad, S., Harris, Jr. F. C., &. Dascalu, S. M. (2015). Losing the lake: Simulations to promote gains in student knowledge and interest about climate change. International Journal of Science Environmental Education, 10(6), 789-811.

 

Pyper, J. (2014, May 1). New climate-fiction (cli-fi) game sends players clues from the future. Scientific America.

 

Reckien, D., & Eisenack, K. (2013). Climate change gaming on board and screen: A review. Simulation & Gaming, 44(2-3), 253-271.

 

Sandbrook, C., Adams, W. M., & Monteferri, B. (2015). Digital games and biodiversity conservation. Conservation Letters, 8(2), 118–124.


Wood, P. J. (2011). Climate change and game theory. New York Academy of Sciences, 1219, 153–170.

 

Wu, J. S., & Lee, J. J. (2015). Climate change games as tools for education and engagement. Nature Climate Change, 5, 413-418

 

 

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